It's just so rare that I have an excuse to talk about Stranger's Wrath, when most of the posts here are about the main quintology. Sorry if this post seems kinda incoherent, BTW. I don't know why that would intrigue me so much, but it just does. That, and even though the plot felt weirdly disjointed from that point on, I could kind of see the ending as coming full circle for Stranger's character.Īctually, one weird idea that I have is finding some way (like a mod) to let you play as the Steef during the bounty hunting parts, and as Stranger's cowboy form during the second half. The areas you found yourself exploring, while not as "immersive" as the clakker towns, were larger and worked well as grand set pieces. On the other hand, the second half was a lot of fun, especially since you didn't feel obligated to capture anyone alive anymore, and made the game feel like it was going by a lot faster, even on hard mode. Furthermore, they just sort of say "Oh yeah, this game has racist weasel SWAT teams now, we hinted at them existing maybe twice beforehand, but now they're the main enemies, so good luck! Also, we know you were just in the headspace of being a western bounty hunter, but now you're a legendary hero all of a sudden." However, when confined to smaller areas in the world, the game runs great. Oddworld Inhabitants, the creator of the Oddworld universe, has turned out a few fairly. Oddworld: Stranger’s Wrath HD is slated to run at 60fps in 720p HD. Everyone is so focused on New & Tasty but what about a Strangers Wrath. Going from the Fistful of Dollars style cowboy shit to the hero fighting the giant corporation, while it was fun, didn't really seem like the most natural turn when you say it out loud, especially when you don't really see any outlaws, clakkerz, or Stranger's old gear during actual gameplay after that part. GameSpot may get a commission from retail offers. Oddworlds Lorne Lanning Isnt Worried About Wii Us Low Install Base Impacting. I can sort of see where you're coming from.
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